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<?xml-stylesheet type="text/xsl" href="http://www.synapsegaming.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Community Blogs - All Comments</title><link>http://www.synapsegaming.com/blogs/community_blogs/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>re: Introducing Brain Engine</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/01/introducing-brain-engine.aspx#17367</link><pubDate>Fri, 27 Jan 2012 22:56:10 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:17367</guid><dc:creator>BryonSpeller</dc:creator><description>&lt;p&gt;The download link is not working for me :(&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=17367" width="1" height="1"&gt;</description></item><item><title>re: Building a BEPU Physics Manager for SunBurn</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/08/20/building-a-bepu-physics-manager-for-sunburn.aspx#17228</link><pubDate>Tue, 24 Jan 2012 16:50:35 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:17228</guid><dc:creator>dirtysteve</dc:creator><description>&lt;p&gt;I tried downloading this to replace my current manager, it won&amp;#39;t extract, it says something about unsupported compression? Anyone else have this trouble&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=17228" width="1" height="1"&gt;</description></item><item><title>re: Building a BEPU Physics Manager for SunBurn</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/08/20/building-a-bepu-physics-manager-for-sunburn.aspx#17119</link><pubDate>Sat, 21 Jan 2012 16:55:45 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:17119</guid><dc:creator>Lubos Omelina</dc:creator><description>&lt;p&gt;Is it possible to provide any example (very basic) with sunburn 2.17 ? I have a real problems to make this BEPU manager working in my projects&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=17119" width="1" height="1"&gt;</description></item><item><title>re: Chase Camera Tutorial for SunBurn</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2012/01/02/chase-camera-tutorial-for-sunburn.aspx#16917</link><pubDate>Sat, 07 Jan 2012 09:48:22 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16917</guid><dc:creator>DSebJ</dc:creator><description>&lt;p&gt;For sure; should I just update the existing 3rd party tutorial page or where you thinking about somewhere else?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16917" width="1" height="1"&gt;</description></item><item><title>re: Chase Camera Tutorial for SunBurn</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2012/01/02/chase-camera-tutorial-for-sunburn.aspx#16846</link><pubDate>Tue, 03 Jan 2012 19:57:18 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16846</guid><dc:creator>JohnK "bobthecbuilder"</dc:creator><description>&lt;p&gt;Hi DSebJ, fantastic tutorial as always!&lt;/p&gt;
&lt;p&gt;We can try to make these easier to find for the community, maybe somehow link to them in a community resource?&lt;/p&gt;
&lt;p&gt;Let me know what you think and we&amp;#39;ll try to make something available for tutorials in that section. &amp;nbsp;Please feel free to start a thread about it for the community to discuss too.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16846" width="1" height="1"&gt;</description></item><item><title>re: Normal Map Plugin</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/25/normal-map-plugin.aspx#16837</link><pubDate>Tue, 03 Jan 2012 18:36:49 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16837</guid><dc:creator>JohnK "bobthecbuilder"</dc:creator><description>&lt;p&gt;Awesome work Kevin, thanks for sharing this with the community!&lt;/p&gt;
&lt;p&gt;The plugin is a huge help especially when adding bump / specular mapping to materials that only have diffuse maps. &amp;nbsp;Thanks!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16837" width="1" height="1"&gt;</description></item><item><title>re: Normal Map Plugin</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/25/normal-map-plugin.aspx#16771</link><pubDate>Thu, 29 Dec 2011 21:49:21 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16771</guid><dc:creator>CJ Bailey</dc:creator><description>&lt;p&gt;That&amp;#39;s cool! &amp;nbsp;Nice work Kevin.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16771" width="1" height="1"&gt;</description></item><item><title>re: Normal Map Plugin</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/25/normal-map-plugin.aspx#16690</link><pubDate>Sun, 25 Dec 2011 23:36:54 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16690</guid><dc:creator>Nick Metnik</dc:creator><description>&lt;p&gt;Same here as UjenT, this is a real nice time saver.&lt;/p&gt;
&lt;p&gt;Thank you Kevin! &amp;nbsp;Merry Christmas to you too :)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16690" width="1" height="1"&gt;</description></item><item><title>re: Normal Map Plugin</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/25/normal-map-plugin.aspx#16687</link><pubDate>Sun, 25 Dec 2011 18:41:36 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16687</guid><dc:creator>UjenT</dc:creator><description>&lt;p&gt;Greate, I&amp;#39;ll try it out as soon as I get the release of my Shader Lib out the door.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16687" width="1" height="1"&gt;</description></item><item><title>re: Normal Map Plugin</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/25/normal-map-plugin.aspx#16686</link><pubDate>Sun, 25 Dec 2011 17:56:26 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16686</guid><dc:creator>Kevin31</dc:creator><description>&lt;p&gt;Yes, the normal map texture is saved at the same location where the original diffuse texture is and it&amp;#39;s named &amp;quot;[DiffuseName]_n.jpg&amp;quot;.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16686" width="1" height="1"&gt;</description></item><item><title>re: Normal Map Plugin</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/25/normal-map-plugin.aspx#16685</link><pubDate>Sun, 25 Dec 2011 17:47:10 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16685</guid><dc:creator>UjenT</dc:creator><description>&lt;p&gt;Thats really cool Kevin. I used to do this using the Photoshop plugin from nVidia. Is the generated Normal map saved as a Texture or something else?&lt;/p&gt;
&lt;p&gt;Nice work.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16685" width="1" height="1"&gt;</description></item><item><title>re: IGF v0.9.0.0 released!</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/12/igf-v0-9-0-0-released.aspx#16492</link><pubDate>Fri, 16 Dec 2011 10:43:00 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16492</guid><dc:creator>Philippe Da Silva</dc:creator><description>&lt;p&gt;Thanks John. I can see a lot of people getting interested by IGF and I&amp;#39;m receiving more and more emails from developers who actually didn&amp;#39;t know about SunBurn.&lt;/p&gt;
&lt;p&gt;You should normally see them coming in the community soon ;)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16492" width="1" height="1"&gt;</description></item><item><title>re: IGF v0.9.0.0 released!</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/12/igf-v0-9-0-0-released.aspx#16491</link><pubDate>Fri, 16 Dec 2011 07:40:30 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16491</guid><dc:creator>JohnK "bobthecbuilder"</dc:creator><description>&lt;p&gt;Hi Philippe, I checked out the IGF SunBurn plugin this afternoon and it looks fantastic, awesome work! :)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16491" width="1" height="1"&gt;</description></item><item><title>re: IGF v0.9.0.0 released!</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/12/igf-v0-9-0-0-released.aspx#16450</link><pubDate>Wed, 14 Dec 2011 12:58:54 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16450</guid><dc:creator>Philippe Da Silva</dc:creator><description>&lt;p&gt;Just to let you know, I also made IGF available as a SunBurn Plugin.&lt;/p&gt;
&lt;p&gt;You can find it in the Community Resources section on this very website ;)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16450" width="1" height="1"&gt;</description></item><item><title>re: IGF v0.9.0.0 released!</title><link>http://www.synapsegaming.com/blogs/community_blogs/archive/2011/12/12/igf-v0-9-0-0-released.aspx#16359</link><pubDate>Mon, 12 Dec 2011 15:04:55 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:16359</guid><dc:creator>BinaryConstruct</dc:creator><description>&lt;p&gt;Congrats on your release! I&amp;#39;ve defiantly been looking forward to this and Sunburn 2.0.17 to play with over the holidays.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=16359" width="1" height="1"&gt;</description></item></channel></rss>
