SunBurn 1.2 and Xbox Deferred

We’re very excited to announce that SunBurn 1.2.5 launched on Friday.  This release is absolutely packed full of new features, improvements, and a number of enhancements requested by the SunBurn community.

But by far the biggest new feature is Xbox 360 support for SunBurn’s deferred rendering system...


Deferred Rendering on Xbox 360

So you’d like complex scenes, an insane number of lights, at full 720P high-definition - all running seamlessly across Xbox and Windows?  No problem. :)


We’ve spent the past few months tweaking, tuning, and optimizing the hell out of the deferred rendering system, and the results are quite stunning.  While deferred rendering systems are generally slower than traditional rendering in scenes with simple lighting - SunBurn’s deferred rendering is often faster on the Xbox regardless of the scene’s complexity.

So whether your scene lighting is complex or as simple as a single sunlight, SunBurn’s deferred rendering will help.

And SunBurn continues to support traditional forward rendering, allowing you to choose the rendering style that best fits your project.


Deferred Anti-Aliasing

Up until now the major limitation of deferred rendering was the lack of anti-aliasing - but not anymore.  SunBurn’s deferred rendering supports full hardware-accelerated anti-aliasing / multi-sampling.  This is not an edge blur shader that will interfere with the quality of your scenes, instead SunBurn uses the hardware’s built-in anti-aliasing for a crisp and smooth visual quality.


Most Powerful Xbox Engine

By providing you with the latest professional tools and technology, and the ability to develop Xbox games without expensive development-kits, licensing, or any authorization process, SunBurn is easily the most powerful engine anywhere near its price range.

Crate Expectations by Haiku Interactive (try it out!)

And of course SunBurn also fully supports Windows with the exact same code and API, so your games run seamlessly across both platforms without having to port any SunBurn related code.


Get it Now!

If you’re a SunBurn developer head over to the Downloads section and check out the latest release.

And if you're not, what are you waiting for?  Become a SunBurn developer today!


If you have any questions let us know!

-John Kabus


Posted 11-02-2009 12:54 PM by JohnK "bobthecbuilder"


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