Hello SunBurn community!
Tonight we launched the latest SunBurn update: version 2.0.12 – available now in the Downloads section.
Combined with the previous update and newly refreshed API docs, this is a huge release, which includes:
SunBurn Editor
(prefabs, components, and placement tools in action)
Optimizations

(our 10,000 building city test scene running on Xbox with HDR, dynamic lighting, and shadows)
Enhancements
And More!
Check out the latest release notes for more details.
If you have any questions or comments let us know!
-John Kabus
Other SunBurn 2.0 Blogs:
Announcing the SunBurn 2.0 Game Engine - free upgrade, new editions, and updated features
SunBurn 2.0 Collisions, Scenegraph, and Components - new collision system, components, and more
SunBurn 2.0 upgrade for our Torque customers - upgrade path for all of our previous TLK technology customers
SunBurn 2.0 goes Mobile on Windows Phone 7! - full Windows Phone 7 support, light mapping, and more
Holiday, Components, and more! - read about the new components and more
SunBurn 2.0: components, perfabs, and more! - more details about SunBurn's new component system
Festive SunBurn 2.0 Starter Kits, yum, yum! - first release of the new SunBurn Starter kit
SunBurn 2.0.10 update available - streamlined user experience and integrated starter kits
SunBurn Dev Journal: Scenegraph Optimizations - faster scenegraph and City Demo with 10,000 buildings

Posted
02-18-2011 11:45 PM
by
JohnK "bobthecbuilder"