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Avatar Lighting, Shadows, and SunBurn 1.3
SunBurn 1.2 Developer Hub
SunBurn 1.2 and Xbox Deferred
Latest Updates, Examples, and More
New SunBurn Updates and Examples
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XNA 3.0
XNA 3.1
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January 2010 (1)
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February 2009 (2)
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Avatar Lighting, Shadows, and SunBurn 1.3
Last night we launched SunBurn Engine 1.3.1 , the first release of SunBurn’s updated API. While this release focuses on opening up more of the SunBurn API, and making the system even more modular and customizable, there are also a couple of great...
Published
01-26-2010 12:46 PM
by
JohnK "bobthecbuilder"
SunBurn 1.2 Developer Hub
Today we launched the latest SunBurn update, version 1.2.6, which includes a number of API enhancements, greater control over SunBurn’s internal rendering, and the new SunBurn Developer Hub … SunBurn Developer Hub If you’re following...
Published
12-06-2009 6:23 AM
by
JohnK "bobthecbuilder"
SunBurn 1.2 and Xbox Deferred
We’re very excited to announce that SunBurn 1.2.5 launched on Friday. This release is absolutely packed full of new features, improvements, and a number of enhancements requested by the SunBurn community. But by far the biggest new feature is Xbox...
Published
11-02-2009 12:54 PM
by
JohnK "bobthecbuilder"
Latest Updates, Examples, and More
Over the past couple of weeks we've released awesome new SunBurn updates, including performance enhancements, an updated instancing example, tutorials on ambient occlusion mapping, and sneak-peeks at some of the future examples we're working on...
Published
10-19-2009 9:24 PM
by
JohnK (WorkingOnTheSite)
New SunBurn Updates and Examples
Today we launched two new updates to SunBurn featuring a number of new features including: enhanced WinForms support, render target helper for quickly and easily generating reflection, refraction, and render-to-texture maps, model mesh optimizer, and...
Published
08-14-2009 3:07 AM
by
JohnK "bobthecbuilder"
Community Blogs, Instancing Example, and More
This week we rolled out a ton of new community features, documentation, and the new SunBurn Instancing example . Community Updates We've had requests for a more general forum to hang out in, talk about projects, and more. This is an excellent idea...
Published
07-27-2009 2:12 PM
by
JohnK "bobthecbuilder"
New Releases and XNA 3.1
Today we launched two exciting new releases of SunBurn (versions 1.1.6 and 1.2.2), which include an even smoother editor workflow, new options when importing materials from your modeling application, a more compact release package, support for XNA 3.1...
Published
07-11-2009 2:15 PM
by
JohnK "bobthecbuilder"
Filed under:
XNA 3.0
,
XNA 3.1
Community Resources and API Documentation
Over the past few weeks we've introduced some awesome new sections to the SunBurn online documentation to make finding and sharing game development information easy. Community Resources Certainly one of the most exciting additions is our new Community...
Published
06-22-2009 11:14 PM
by
JohnK "bobthecbuilder"
New Community Home Page and Xbox LIVE Avatars
We've just rolled out cool new updates to the SunBurn community site that make finding the latest info easier and browsing the forums even more interesting. The big update is our new community home page , which now serves up the latest blogs, news...
Published
06-10-2009 9:16 PM
by
JohnK (WorkingOnTheSite)
SunBurn: a great launch, videos, and more
Wow – it's already been two weeks since we launched SunBurn , where did the time go? ... into cool new updates and videos, that's where! The past two weeks were amazing – the launch went very well, SunBurn is doing excellent, the community...
Published
03-04-2009 11:31 PM
by
JohnK "bobthecbuilder"
SunBurn Lighting and Rendering Engine Launched!
It's official, SunBurn is now available in the Synapse Gaming store! We're very happy to announce all four editions of SunBurn have launched and are available for immediate download after purchase. We've worked hard to make SunBurn's licensing...
Published
02-19-2009 7:02 PM
by
JohnK "bobthecbuilder"
SunBurn Coming and More Details!
Last week I talked about the upcoming launch of SunBurn – Synapse Gaming's latest lighting and rendering technology. We received a lot of emails asking about SunBurn, the community, and pricing. So in this blog I'm going to answer some of...
Published
02-05-2009 12:46 AM
by
JohnK "bobthecbuilder"
SunBurn Ready to Launch!
With over two years of research and development and a year of focused peer feedback, SunBurn – Synapse Gaming's latest generation of lighting and rendering technology – is getting ready to launch. What's SunBurn? SunBurn is a feature...
Published
01-27-2009 6:41 PM
by
JohnK "bobthecbuilder"
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