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SunBurn 1.3.2 Wrap Up
SunBurn 1.3.2 Launched!
Countdown to SunBurn 1.3.2
GameFest 2010 - Wrap Up
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SunBurn 1.3.2 Launched!
We are very excited to announce SunBurn 1.3.2 , the first full release of 1.3 is now live! As mentioned in previous blogs this release is absolutely massive , and easily the biggest SunBurn update ever . It includes SunBurn's new engine-centric design...
Published
06-02-2010 10:28 PM
by
JohnK "bobthecbuilder"
Countdown to SunBurn 1.3.2
With the SunBurn 1.3.2 release right around the corner, we thought it was time to showoff some of SunBurn's latest features. :) This release is massive – it includes SunBurn's new engine-centric design, component system, new and more streamlined...
Published
05-26-2010 3:47 PM
by
JohnK "bobthecbuilder"
Check out the new digs!
Nice! We just rolled out a new site and community design focused on easier navigation, greater collaboration, and showcasing the awesome work being done by the SunBurn community. :) This update was several months in the making, with a lot of time spent...
Published
08-28-2010 3:02 AM
by
JohnK "bobthecbuilder"
SunBurn 1.2 Developer Hub
Today we launched the latest SunBurn update, version 1.2.6, which includes a number of API enhancements, greater control over SunBurn’s internal rendering, and the new SunBurn Developer Hub … SunBurn Developer Hub If you’re following...
Published
12-06-2009 6:23 AM
by
JohnK "bobthecbuilder"
GameFest Day 1 - More setup
We woke up bright and early this morning to do a little last-minute work on the Synapse Gaming booth. While yesterday was technically setup-day, we arrived late in Seattle due to massive snow storms on the east coast (again!) and only had a few hours...
Published
02-10-2010 3:01 PM
by
JohnK "bobthecbuilder"
Avatar Lighting, Shadows, and SunBurn 1.3
Last night we launched SunBurn Engine 1.3.1 , the first release of SunBurn’s updated API. While this release focuses on opening up more of the SunBurn API, and making the system even more modular and customizable, there are also a couple of great...
Published
01-26-2010 12:46 PM
by
JohnK "bobthecbuilder"
SunBurn Coming and More Details!
Last week I talked about the upcoming launch of SunBurn – Synapse Gaming's latest lighting and rendering technology. We received a lot of emails asking about SunBurn, the community, and pricing. So in this blog I'm going to answer some of...
Published
02-05-2009 12:46 AM
by
JohnK "bobthecbuilder"
New Community Home Page and Xbox LIVE Avatars
We've just rolled out cool new updates to the SunBurn community site that make finding the latest info easier and browsing the forums even more interesting. The big update is our new community home page , which now serves up the latest blogs, news...
Published
06-10-2009 9:16 PM
by
JohnK (WorkingOnTheSite)
GameFest Day 1 - Awesome SunBurn Demo!
This year for GameFest we put together an awesome demo showing the latest SunBurn Engine 1.3 features including; Xbox LIVE avatar integration, avatar lighting and shadows, and several upcoming unannounced features. While the details are juicy, I'll...
Published
02-10-2010 6:47 PM
by
JohnK "bobthecbuilder"
GameFest 2010 - Wrap Up
We’re back from GameFest, and man it was an awesome conference for us. In two short days we were able to meet up with a number of SunBurn developers, announce the new SunBurn Editor, and showoff the SunBurn Avatar Club demo. We also learned that...
Published
02-15-2010 7:46 AM
by
JohnK "bobthecbuilder"
SunBurn Ready to Launch!
With over two years of research and development and a year of focused peer feedback, SunBurn – Synapse Gaming's latest generation of lighting and rendering technology – is getting ready to launch. What's SunBurn? SunBurn is a feature...
Published
01-27-2009 6:41 PM
by
JohnK "bobthecbuilder"
SunBurn 1.3.2 Wrap Up
It's been an awesome couple of weeks since the SunBurn 1.3.2 launch. The release went very well, the new features look amazing, and we're already seeing some great new projects developing around SunBurn 1.3. One of these projects is Matt Bettcher's...
Published
06-24-2010 4:32 PM
by
JohnK "bobthecbuilder"
Community Resources and API Documentation
Over the past few weeks we've introduced some awesome new sections to the SunBurn online documentation to make finding and sharing game development information easy. Community Resources Certainly one of the most exciting additions is our new Community...
Published
06-22-2009 11:14 PM
by
JohnK "bobthecbuilder"
New Releases and XNA 3.1
Today we launched two exciting new releases of SunBurn (versions 1.1.6 and 1.2.2), which include an even smoother editor workflow, new options when importing materials from your modeling application, a more compact release package, support for XNA 3.1...
Published
07-11-2009 2:15 PM
by
JohnK "bobthecbuilder"
Filed under:
XNA 3.0
,
XNA 3.1
Community Blogs, Instancing Example, and More
This week we rolled out a ton of new community features, documentation, and the new SunBurn Instancing example . Community Updates We've had requests for a more general forum to hang out in, talk about projects, and more. This is an excellent idea...
Published
07-27-2009 2:12 PM
by
JohnK "bobthecbuilder"
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