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<?xml-stylesheet type="text/xsl" href="http://www.synapsegaming.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>JohnK Blog - All Comments</title><link>http://www.synapsegaming.com/blogs/johnk/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>re: SunBurn 2.1 EA - the Countdown Begins!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/07/sunburn-2-1-ea-the-countdown-begins.aspx#23642</link><pubDate>Mon, 17 Jun 2013 21:04:47 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23642</guid><dc:creator>ShadowCode</dc:creator><description>&lt;p&gt;What is happening wit hthe new release ?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23642" width="1" height="1"&gt;</description></item><item><title>re: Announcing SunBurn 2.1 - Platform Independent Game Engine!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2012/10/23/announcing-sunburn-2-1-platform-independent-game-engine.aspx#23618</link><pubDate>Sat, 15 Jun 2013 03:33:31 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23618</guid><dc:creator>Dave Bacher</dc:creator><description>&lt;p&gt;For XNA 4.0 Refresh on Windows 8, just install Games for Windows Live first. &amp;nbsp;It bundles an old version, but skips install of it if it finds a newer version. &lt;/p&gt;
&lt;p&gt;You&amp;#39;ll still need Visual Studio 2010 for Xbox. &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23618" width="1" height="1"&gt;</description></item><item><title>re: Announcing SunBurn 2.1 - Platform Independent Game Engine!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2012/10/23/announcing-sunburn-2-1-platform-independent-game-engine.aspx#23611</link><pubDate>Thu, 13 Jun 2013 13:37:03 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23611</guid><dc:creator>JuMP Games</dc:creator><description>&lt;p&gt;Any update on when this will be released?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23611" width="1" height="1"&gt;</description></item><item><title>re: Announcing SunBurn 2.1 - Platform Independent Game Engine!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2012/10/23/announcing-sunburn-2-1-platform-independent-game-engine.aspx#23536</link><pubDate>Tue, 28 May 2013 14:43:22 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23536</guid><dc:creator>NickMcCrea</dc:creator><description>&lt;p&gt;Would also love a (very rough) ETA; on the verge of starting a new project. Is it worth waiting to save any porting hassle? &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23536" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23503</link><pubDate>Sat, 18 May 2013 22:04:43 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23503</guid><dc:creator>awethem</dc:creator><description>&lt;p&gt;Say When ! as I pour these characters down here typing this message ! :)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23503" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23423</link><pubDate>Thu, 09 May 2013 23:20:07 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23423</guid><dc:creator>David</dc:creator><description>&lt;p&gt;I was wondering the same thing as the forums are pretty much dead but am interested in knowing when 2.1 will be released as really want to start working on making games for Windows Store/Windows Phone 8.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23423" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23406</link><pubDate>Tue, 07 May 2013 22:13:47 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23406</guid><dc:creator>Duckocide</dc:creator><description>&lt;p&gt;All quiet? Any news on a release?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23406" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - the Countdown Begins!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/07/sunburn-2-1-ea-the-countdown-begins.aspx#23383</link><pubDate>Mon, 06 May 2013 06:38:49 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23383</guid><dc:creator>dug diamond</dc:creator><description>&lt;p&gt;is there any update on the ETA of the next release (please) ?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23383" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23230</link><pubDate>Wed, 17 Apr 2013 14:44:33 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23230</guid><dc:creator>BulletMagnet</dc:creator><description>&lt;p&gt;Does this mean you can now target &amp;quot;Any CPU&amp;quot; and x64 systems when developing against DirectX 11?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23230" width="1" height="1"&gt;</description></item><item><title>re: Announcing SunBurn 2.1 - Platform Independent Game Engine!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2012/10/23/announcing-sunburn-2-1-platform-independent-game-engine.aspx#23214</link><pubDate>Sun, 14 Apr 2013 06:24:10 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23214</guid><dc:creator>David</dc:creator><description>&lt;p&gt;Is there an ETA on when 2.1 will be available?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23214" width="1" height="1"&gt;</description></item><item><title>re: Announcing SunBurn 2.1 - Platform Independent Game Engine!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2012/10/23/announcing-sunburn-2-1-platform-independent-game-engine.aspx#23212</link><pubDate>Sat, 13 Apr 2013 20:59:17 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23212</guid><dc:creator>KeldorKatarn</dc:creator><description>&lt;p&gt;You guys have just moved to the top of my list of possible engines for a followup project. ;)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23212" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23203</link><pubDate>Fri, 12 Apr 2013 18:06:08 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23203</guid><dc:creator>JacKAsterisK</dc:creator><description>&lt;p&gt;Hey John,&lt;/p&gt;
&lt;p&gt;Will you have native physics support for Sunburn 2.1 as well? I was wondering if I was to use DirectX/C++ in a new project, then if I would have to use something like Bullet Physics or if there will be something like Bepu available in Sunburn? Also, will there still be skinned model support?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23203" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23200</link><pubDate>Fri, 12 Apr 2013 02:45:15 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23200</guid><dc:creator>SamSBGE</dc:creator><description>&lt;p&gt;Hi John,&lt;/p&gt;
&lt;p&gt;Can you folks please add basic video tutorials when new engine is shipped?&lt;/p&gt;
&lt;p&gt;Like examples showing integration of Framework with Editor.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23200" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23192</link><pubDate>Thu, 11 Apr 2013 21:59:18 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23192</guid><dc:creator>JohnK "bobthecbuilder"</dc:creator><description>&lt;p&gt;Hi Kat, the engine is full C# running on top of native DirectX on all platforms except Xbox 360 (which instead runs on top of Xna for compatibility).&lt;/p&gt;
&lt;p&gt;Let me know if this helps!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23192" width="1" height="1"&gt;</description></item><item><title>re: SunBurn 2.1 EA - Now running DirectX 11!</title><link>http://www.synapsegaming.com/blogs/johnk/archive/2013/03/21/sunburn-2-1-ea-now-running-directx-11.aspx#23185</link><pubDate>Thu, 11 Apr 2013 00:30:46 GMT</pubDate><guid isPermaLink="false">fb4c913c-ded0-4940-9749-e3fef31e246d:23185</guid><dc:creator>Interkarma</dc:creator><description>&lt;p&gt;Great stuff! Looking forward to getting my hands dirty.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.synapsegaming.com/aggbug.aspx?PostID=23185" width="1" height="1"&gt;</description></item></channel></rss>