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SunBurn 2.1 EA - Now running DirectX 11!
Oculus Rift 3D stereoscopic rendering support in SunBurn...
SunBurn 2.1 EA - the Countdown Begins!
New ShaderLib release with a new effect and bug fixes...
Back from the Holidays and Happy 2013!
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Load Model without Editor
BEPU Plugin v1.0.18.7 released
Fur Shader idea "request"
Switched to Game State Management from Indiefreaks
Indie Games Publishable on the XBOX One?
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Synapse Gaming team blogs and community news.
SunBurn 2.1 EA - Now running DirectX 11!
Hello SunBurn Community! Today we dive into some awesome details about the coming SunBurn Game Engine 2.1 Early Adopter! And I thought the best place to start is with the exciting new support for DirectX 11.x, which brings...
Posted to
JohnK Blog
by
JohnK "bobthecbuilder"
SunBurn 2.1 EA - the Countdown Begins!
Hello SunBurn Community! The countdown begins! That's right, the new SunBurn Game Engine 2.1 Early Adopter is about to launch - and we're counting-down the next few weeks with blogs about all of the new features,...
Posted to
JohnK Blog
by
JohnK "bobthecbuilder"
Community member blogs.
Oculus Rift 3D stereoscopic rendering support in SunBurn is here!
Get ready for Oculus Rift ready titles powered by SunBurn I finally received my OculusRift a few weeks ago and I've been doing a number of fun things with it! Lot's of excitement is all over the web as people want...
Posted to
Community Blogs
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holophone3d
New ShaderLib release with a new effect and bug fixes plus more!
Hi everyone, I updated my ShaderLib plug-in with a new effect, VelocityBuffer Motion blur and fixed a few bugs too. I also put together a video tutorial on how to use the ShaderLib, you can look at it here: https://www.vicogamestudio...
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UjenT
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Load Model without Editor
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Peter
, 05-24-2013 12:52 PM
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Transparency and Specularity of objects
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JessMaccy
, 05-11-2013 5:21 PM
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disable fog per SceneObjects
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maconbot
, 05-03-2013 1:10 AM
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SunBurn Samples
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SamSBGE
, 04-28-2013 1:33 AM
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Handling checkpoints in a storyline
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