Example Projects

Check out the latest SunBurn development examples for awesome new effects, techniques to boost performance, or help kick-starting your project!

These examples are designed for both the SunBurn Engine and SunBurn Framework.

Dojo Example General example shows how to use SunBurn with scenes that are more complex than the default start kit assets.
Skinned Model Example Based on the original XNA Skinned Model example this project shows how to use XNA skinned models with SunBurn, and how to integrate SunBurn into custom content processors.
Instancing Example Shows how to instance objects using SunBurn's built-in effects and renderer. This technique allows rendering 10x - 20x as many objects at the same frame rate.

Premium Examples

Ready to harness the true power of SunBurn? SunBurn’s premium examples help simplify the most advanced rendering technologies.

These examples show how to customize the deferred renderer, integrate SunBurn into WinForm applications, use high dynamic range lighting, and create your own custom shaders that plug directly into SunBurn.

Reflection / Refraction Example Shows how to quickly and easily create reflection and refraction effects using SunBurn's built-in helper classes and combine these with SunBurn’s built-in renderer. Available with SunBurn Pro or higher.
Power Station Example Includes the Power Station demo's source code and assets, which show how we created the demo, as well as how to use custom materials, shaders, and rendering with SunBurn. Available with SunBurn Pro or higher.
WinForms Example Shows how to integrate SunBurn with lighting, shadows, and HDR into the XNA WinForms Content Loader Example. Available with SunBurn Pro or higher.
High Dynamic Range (HDR) Example Shows how to use SunBurn's built-in post-processing and high dynamic range (HDR) lighting and rendering. Also shows how to manually render custom objects alongside the SunBurn RenderManager. Available with SunBurn Pro or higher.
Custom Effects Example Shows how to create custom DirectX SAS (Standard Annotations and Semantics) FX shaders for SunBurn’s forward and deferred rendering. Available with SunBurn Pro or higher.