Can SunBurn generate lightmaps at runtime (ie, as the level loads - in the loading screen) for use on a procedurally generated level?
You can do this on Windows, but not Xbox and WP7. There are some features the light mapping uses that are only available on Windows.
Let me know if this helps!
Follow me on Twitter – development and personal tweetsAwesome XNA Videos – Lighting, Rendering, and game videos
I plan on using SunBurn to create a Windows only game, so this is good news for me. =) I want to generate indoor levels procedurally, so if this is possible, then that's great! Thanks JohnK!