Hi guys,
Probably a simple one, but I was wondering what kind of settings I need to tweak to stop this clipping from ocurring. It doesn't occur when the camera view gets closer to the windmill,
Thanks
I just sorted it out. I was creating a new viewport to render to and I wasn't setting the max and min depths properly. It's all sorted now though,
James
Good catch! This is a great post to have on hand for similar questions in the future - just posting back to tag the thread.
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