"Native" Blender support???

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CJ Bailey Posted: 08-29-2010 12:18 PM

I was just having a browse through the nicely redesigned Sunburn website and it states...

"SunBurn provides native support for 3D Studio Max, Maya, XSI, XSI ModTool, Modo, Blender, and more"...

"Native" support for something like Blender would mean I can just process .blend files through the content pipeline right?  I don't see how this is possible though without first converting to FBX format.

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I guess you'll have to read it as, compatible (with Sunburn) without plugins. "real" native support like support for .max files etc. would be pretty cool though :)

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Yeah that would be amazing!  Although Sunburn is already amazing regardless   :-)

Might be worth clarifying the meaning on the website though, just in case people get the wrong idea.

 

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Hi guys,

We meant native compatibility between the two products, without the need for custom or 3rd party plugins.  All mentioned modeling apps export to FBX and / or .X, and can be used out-of-the-box with SunBurn.

We'll look at changing the wording in a future update to make this more clear.

Thanks for the comments!

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