I want to increase the viewable distance of the terrain but nothing i am doing seems to work...Scaleing the terrain seems to just make it larger, theres nothing in the .ter file to do it, the editor only has height scale options and wrapping options and the viewable distance of the enviroment also does nothing.Also i checked my cameras far clip and it seems to be high enough...What am i doing wrong?
Hi 2.0,
To increase the viewable distance you'll need to scale the terrain using the World transform. If the terrain features become too large the Tiling and HeightScale properties (editable via the editor or by casting the terrain mesh's effect to BaseTerrainEffect) can be adjust to compensate.
If the terrain is spread out far the mesh can look a bit low res, to compensate the MeshSegments can be increased on the terrain content processor.
Let me know if this helps!
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