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Hey, I'm having some issues with custom geometry. It casts shadows to world around, but it itself is completely invisisble. We create a mesh in code, using a vertex buffer, index buffer and vertex positionnormaltexture for our vertex type. CustomMesh FinalBall = new CustomMesh(VertexBuffer, IndexBuffer...
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As many have done before i need to create the Content Viewer for my team. I have viewing normal meshes and animated meshes but what i really need is to be able to load these meshes from an outside source using say File\Open on a menu. The main problem i come accross is loading the content and choosing...