-
Hi all, I am in the process of adding Level of details to my game and I was wondering how you would fit this into the newly SceneObject and ObjectManager classes and design pattern? With SceneObject asking for one unique Model or ModelMesh to be instantiated, I'm likely to inherit from it and add...
-
Hey, I'm having some issues with custom geometry. It casts shadows to world around, but it itself is completely invisisble. We create a mesh in code, using a vertex buffer, index buffer and vertex positionnormaltexture for our vertex type. CustomMesh FinalBall = new CustomMesh(VertexBuffer, IndexBuffer...
-
As many have done before i need to create the Content Viewer for my team. I have viewing normal meshes and animated meshes but what i really need is to be able to load these meshes from an outside source using say File\Open on a menu. The main problem i come accross is loading the content and choosing...