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  • My Custom Geometry is invisible, but casts shadows.

    Hey, I'm having some issues with custom geometry. It casts shadows to world around, but it itself is completely invisisble. We create a mesh in code, using a vertex buffer, index buffer and vertex positionnormaltexture for our vertex type. CustomMesh FinalBall = new CustomMesh(VertexBuffer, IndexBuffer...
    Posted to Using SunBurn (Forum) by 2.0 Studios on 02-26-2010
  • Create Custom Geometry

    Hi, I am trying to create a starfield using individual vertexes positionned randomly and uniformly on the surface of a sphere. I already used this technique with XNA but it seems that since 1.3, I cannot see how to do it anymore. http://www.synapsegaming.com/wikis/sunburn_1_0_docs/custom-geometry.aspx...
    Posted to Using SunBurn (Forum) by Philippe Da Silva on 02-12-2010
  • 3D Line drawing + Mod tools compatability

    G'day, We are new to sunburn (it is AWESOME), and wish to know how to draw 3D lines. Does the engine support this? Also, we are attempting to use Mod Tools to export .fbx files. Our first, was simply some text. It compiled, but did not appear in the engine. Second, we imported your windmill scene...
    Posted to Using SunBurn (Forum) by 2.0 Studios on 07-29-2009
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