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Integrating DPSF
Hi, I want to integrate DPSF into my Game Engine which uses Sunburn for the graphics. Integration was so far pretty easy but now I'm stuck with one problem. I draw the particle systems via the ParticleSystemManager. The manager itself is called after EndFrameRendering() (using deffered rendering...
Posted to
Using SunBurn
(Forum)
by
helmers
on 01-02-2010
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