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G'day, We are attempting to convert our project up to 1.3.1. It runs, but has some issues. Mainly that until we move the camera, it all looks fine. Then everything degenerates into these wierd artifacts, with peices of geometry not rendering, or being sliced up. I don't really know how to describe...
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Hi, I want to integrate DPSF into my Game Engine which uses Sunburn for the graphics. Integration was so far pretty easy but now I'm stuck with one problem. I draw the particle systems via the ParticleSystemManager. The manager itself is called after EndFrameRendering() (using deffered rendering...