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Hi All, I've just started getting back into XNA development using SunBurn, so I'm sure this bug is happening because of something dumb I'm doing, however I thought I'd ask in case someone can help me figure out what's going on. Here's a video of what's happening. http://www...
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Is there a way to use instancing with deferred effects and scene objects? I am having some difficulties converting the example, which uses forward rendering; it could be that I use a (simple) custom mesh and a custom POM shader. If not, are there good ways to optimize the repetition of large numbers...
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Hy I am just beginning to adapt my game engine to the Sunburn rendering system. But after having a shallow look over the different samples and the documentation I am a little bit confused. There seem to be two rendering modes forward and deffered. From the experiance with my own rendering system I would...