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  • Working with multiple terrains?

    Hello community! I am finally getting my terrain looking how I want it, and was curious of the community's thoughts on terrain overlapping/blending...done seamlessly. Meaning working with more than 1 terrain so as to have a "big world." If anyone has any "best practices" when...
    Posted to Using SunBurn (Forum) by maconbot on 07-26-2012
  • Not infinite Terrain

    Hi! There was another thread here where someone asked about the same topic but do what I will, the search function won't procure it for me :) In my game, I use SunBurn's terrain to render islands. My problem is that I typically have two or more unique islands, a good distance apart, so I wouldn't...
    Posted to Using SunBurn (Forum) by Cygon4 on 11-30-2010
  • Height map segments drawing shadow along edges.

    My apologies, I did some further testing, and it turned out to be an issue with my texturing, not the shadows, so the fix isn't worth posting. This topic can be deleted. Kinda freaky how shadow-looking it was though :-P. Cheers.
    Posted to Using SunBurn (Forum) by DrZoop on 11-26-2010
  • Matching Collision Geometry to Terrain

    Hi! I'm trying to match up my collision mesh with terrain rendered using SunBurn's TerrainEffect. What I've found out so far is: The Terrain mesh is unit-sized. So if I want to have the vertices of a 256x256 texture spaced 1.0 world units apart, I have to render it with a scale matrix that...
    Posted to Using SunBurn (Forum) by Cygon4 on 10-11-2010
  • Re: Applying custon effects on model

    Hooray! I've succeeded in applying the effect. Well actually not using the effect file that I wanted to use but using the "blend.fx" file of your "CustomEffects" example. And I think I know why my effect file does not work on Sunburn too! I see in to it update you. P.S. : Honestly...
    Posted to Questions Before Buying (Forum) by gamoslk on 03-17-2010
  • Re: Applying custon effects on model

    Hi. Now my question is further complicated. In the Custom Effects example *.mat file is assigned to a *.fbx file that really exists. But what I want to do is to apply a custom effect on a model that is created using the Height Map Collision Pipeline in XNA creators club. When it is used directly it does...
    Posted to Questions Before Buying (Forum) by gamoslk on 03-16-2010
  • Applying custon effects on model

    I'm using the sunburn framework to test sunburn before I buy. Im trying to use a custom effect and when I use it the shadows are not showing. Then I was able to show the shadows but then the textures stopped showing. I'm using the 8th overload of the submitRederableObjet() method....... I would...
    Posted to Questions Before Buying (Forum) by Nisansa on 03-10-2010
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