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  • Camera follow or attach camera

    Newbie here again. I've been working on this problem for 3 days or so now. I'm trying to make a camera follow my character in a game I made using the GameManagementSample. I found that if I type my game score code into the GamePlayScreen.cs it shows on the screen the way I want. But I can't...
    Posted to Using SunBurn (Forum) by awethem on 09-12-2012
  • Retrieveing Vertice List from SceneEntity

    Hey. Still working on getting a physics engine to play nice with SunBurn. I'm fairly close but now the Rigid Body object needs to define the shape of the object. I could provide numbers manually but that seems like a rather slow and tedious process. They do however provide several methods that can...
    Posted to Using SunBurn (Forum) by Darren Coxall on 12-15-2010
  • How to get started?

    Hey guys, Sunburn noob here ;) I purchased and downloaded Sunburn Pro 2.0.8 last night, and got it installed this morning. Before anyone asks, I have verified that it has been installed. My problem is, I can't find the templates to start a new Sunburn project, nor can I find the "simple integration...
    Posted to Using SunBurn (Forum) by pete street on 11-24-2010
  • Non-skinned animations under Kilowatt / sgMotion

    Hi, I'd like to use non-skinned animations under Sunburn... sgMotions is fully integrated with Sunburn but it needs a skeletion in order to work. Kilowatt library is supporting non-skinned animations, but I don't see anyone using it under Sunburn. So... the big question is... is there anyone...
    Posted to Using SunBurn (Forum) by emelinecavigan on 09-22-2010
  • Determining SceneObject visibility and DPSF particles

    Hi all, I'm moving on in my project and I am now hitting a huge performance issue with the way I implemented particles (using DPSF) in my SunBurn based project. It seems that ParticleSystems in DPSF do not check their visibility against the View Frustrum and therefore update and render themselves...
    Posted to Using SunBurn (Forum) by Philippe Da Silva on 03-31-2010
  • Line drawing coming up black instead of colored. Unless sunburn editor is attached

    I have been trying to draw lines and i have managed to get it working but they don't draw using the colors they are ment to be using :( Unless i start the sunburn light editor and then all of a sudden they are fully colored... What is sunburn changeing to get my lines to draw right when we open the...
    Posted to Using SunBurn (Forum) by 2.0 Studios on 01-17-2010
  • FlatRedBall Integration

    I know this may be very challenging but I am posting in case you have any helpful tips or if anyone has attempted this themselves. I have been working with the FlatRedBall XNA engine (http://www.flatredball.com) and was hoping to integrate these two products. The animation library in FRB is based off...
    Posted to Using SunBurn (Forum) by Chris Ridenour on 11-27-2009
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