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Hi everyone. I have finally taken the plunge and bought sunburn and so far I have found it to be a very enjoyable experience. The editor is nice and simple and the video tutorials explain the basic features very well. However, Where I am getting stuck is the code side of things. I am trying to access...
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idunno how to fix this yet but i have 2 levels working on xbox 360 now in my game but the 2nd one that loads starts real slow for about a minute and then goes back to normal. How do i fix this ? Do i need a loading screen before loading the scene ? how is that done ? here is my code for switching scenes...
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I can't find the answer to this one anywhere on the forums or on this site so I'm asking it here. The question is: how do you locate a sceneobject that you have in your sunburn scene editor ? example : i made a camera that appeared in scene but not near any of the sceneobjects(terrain,etc..)...
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Newbie here. I already have 1 scene/level and need to know how do I add another scene/level to the game. How is it done ? Do I have to start another project and make the scene there and then add the new scene to the content folder of the original game ? How do I do it ? Then I would have 2 scenes that...
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I need some help with this GameStateManager that i downloaded from here:http://www.synapsegaming.com/downloads/resource.aspx?guid=c9df32d3-507b-43ca-a783-0fd7badb5d7b I hit F5 to see the menu and adjusted the options in the options menu and then pressed play . That got me a blank orange screen that said...
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Hello, I am a amateur game developer working with the sunburn engine. Unfortunately I am not very well versed with the 3D scene / map creation and have a query for you guys !!! Is there any documentation explaining the parameters/dimension of the scene.fbx file that I need to feed to the sunburn engine...
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Something that should be obvious but I could not find the answer on the forums. Say in the game I want to click a scene object. It's the usual 'unproject-cast ray in cameras direction-find all intersects-get nearest one' thing. Thank you!
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I am using multiple scenes that are sharing some objects in between them. I'm not entirely sure how SunBurn keeps track of the generated maps ( I see the unique named files in the LightMapCache folder), but I'm wondering if it is possible to keep track of lightmaps by scene?
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I want to add the scene that is rendered from a DrawableGameComponent. the thing is that when i use the code that is used by the Game.cs file (the one that is created by defalt in a new project) the scene is not rendered. the code from the game.cs file i am talking about is: // Load the scene and add...
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Sorry for all the forum spamming. I am following the HDR example project but I started from scratch. I am trying to load the Scene object using the ContentManager but I am getting the following error: Type 'Scene' not registered with the serialization type dictionary. The content project is referencing...