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  • Sunburn 2.0 - Rendering a dynamic object

    Hey, I am back to updating Twars to the new sunburn and xna 4.0 and have hit a snag. I can't figure out how to properly submit my dynamic quad terrain to sunburn to be rendered. In the old version of sunburn I used : rendermanager.SubmitRenderableObject(bounds, TerrainShader, allIBs[i], allVBs[i...
    Posted to Using SunBurn (Forum) by Travon Santerre on 03-10-2011
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