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  • FBX Draw calls and Texture efficiency

    G'day, I read some good info at http://www.synapsegaming.com/forums/p/647/2717.aspx#2717 But we still have some questions. We have a park scene with buildings, trees, stuff etc.... This one FBX has a pile of textures it links to. Should these textures be embedded or somehow merged into on big jpg...
    Posted to Using SunBurn (Forum) by 2.0 Studios on 02-10-2010
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