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  • Implementing parallax occlusion mapping

    I'm having a little trouble implementing parallax occlusion mapping through the text editor. Basically, I need to alter the shader itself in order to implement the silhouette rendering. However, I need to understand how to implement the shader and how it works before I can do this. I apologize in...
    Posted to Using SunBurn (Forum) by style88 on 01-02-2010
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