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texture swapping
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rendering
Dynamic (in game) texture swapping
Hi I'm trying to (properly) adjust diffuse and (possibly) normal textures on the fly in my latest game effort http://www.youtube.com/watch?v=mWuAUXJogD8 so that I can animate surfaces and vary the look of repeated object rendering. Can someone point me towards an example or perhaps post an answer...
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by
Duckocide
on 06-13-2010
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