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G'day, We are attempting to convert our project up to 1.3.1. It runs, but has some issues. Mainly that until we move the camera, it all looks fine. Then everything degenerates into these wierd artifacts, with peices of geometry not rendering, or being sliced up. I don't really know how to describe...
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My game has 5 different levels with different maps and I think I may want to set up different light rigs for each map. Performance wise, how much of an effect does the lifespan of scene vs frame have? Is there a way to define the background color for the areas where nothing is rendered? Right now it...
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Good catch! This is a great post to have on hand for similar questions in the future - just posting back to tag the thread.