SunBurn provides a number of editions for individuals, small teams, and large teams alike. Please choose the SunBurn edition that is right for you.
Can't find the license you are looking for? Contact us for other options including bulk, educational, and custom licensing.
Build entertainment games for Windows, Xbox LIVE Indie Games, and Windows Phone using SunBurn’s core rendering. Includes forward rendering, collisions, bump mapped materials, and the SunBurn editor.
Create advanced entertainment games using SunBurn’s deferred rendering and post processing. Render hundreds of simultaneous dynamic lights, use high dynamic range lighting (HDR), bloom, and more.
Develop games, simulations, and visualizations using SunBurn’s complete feature set. Includes forward and deferred rendering, collisions, advanced materials, high dynamic range lighting (HDR), bloom, and the SunBurn editor.
| Indie | Pro | Studio | |
|---|---|---|---|
| Rendering | |||
| Advanced Deferred Rendering | - | * | * |
| Post Processing and HDR | - | * | * |
| Blended Terrain with LOD - New! | * | * | * |
| 2D Sprite Rendering - New! | * | * | * |
| Lighting and Shadows | |||
| Dynamic Lighting and Shadows | * | * | * |
| GPU Accelerated Light Mapping - New! | * | * | * |
| Material-level Ambient Occlusion - New! | - | * | * |
| Material-level Indirect Lighting - New! | - | * | * |
| Materials and Shaders | |||
| Diffuse, Bump, and Specular Mapping | * | * | * |
| Parallax, Emissive, and Color-Specular | - | * | * |
| Custom Direct3D FX Shaders | * | * | * |
| Collision and Physics | |||
| Full Physics System - New! | * | * | * |
| Primitive and Mesh Collisions - New! | * | * | * |
| Trigger Collision Events - New! | * | * | * |
| Add Custom Collision Handling - New! | * | * | * |
| Audio | |||
| Location Based 3D Emitters - New! | * | * | * |
| Ambient (Non-3D) Sounds - New! | * | * | * |
| Play Continuously or Single Shot - New! | * | * | * |
| Control 3D Doppler Effect - New! | * | * | * |
| Tools and Resources | |||
| In-Game Scene Editor | * | * | * |
| Live View of External Assets - New! | * | * | * |
| Premium Examples and Resources | - | * | * |
| Scripting and Entities | |||
| Add code to scene-object events - New! | * | * | * |
| Write event code in C# - New! | * | * | * |
| Released Product Types | |||
| Entertainment Windows Games | * | * | * |
| Entertainment Xbox LIVE Indie Games | * | * | * |
| Entertainment Windows Phone Games | * | * | * |
| Applications, Visualizations, and More | - | - | * |
| Licensing | |||
| Release Unlimited Number of Products | * | * | * |
| 100% Royalty-Free | * | * | * |
| No Revenue Restrictions | * | * | * |
| Self-Published and Self-Funded | * | * | * |
| 3rd Party Published and Funded | - | - | * |
| Price per-seat | $150.00 | $300.00 | $1000.00 |