The SunBurn Framework opens up SunBurn’s base lighting and rendering to hobbyists,
students, and educators alike. Use the SunBurn Framework to enhance your XNA Game Studio
projects, learn the ins and outs of game rendering, or just to have some fun!
Providing the same base features and API as the SunBurn Engine,
the framework makes an excellent evaluation tool. See how easy it can be to achieve
stunning results with SunBurn’s simple, easy to use design.
SunBurn Features
|
SunBurn Engine |
SunBurn Framework |
| Lighting and Rendering | | |
| Dynamic Lighting and Shadows | * | * |
| Advanced Deferred Rendering | * | |
| Post Processing and HDR | * | |
| | | |
| Materials and Shaders | | |
| Diffuse, Bump, and Specular Mapping | * | * |
| Parallax, Emissive, and Color-Specular | * | |
| Custom Direct3D FX Shaders | * | |
| | | |
| Tools and Resources | | |
| Real-Time In-Game Editor | * | |
| Premium Examples and Resources | * | |
| | | |
| Supported Platforms | | |
| Windows | * | * |
| Xbox 360 | * | |
|
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Ready to get Started?
Getting started is easy, just login with your Synapse Gaming community account,
download the SunBurn Framework, install - and you’re ready to go!
SunBurn Framework includes two Visual Studio starter kits and access to the
SunBurn Dojo, Skinning, and Instancing examples.
Get SunBurn Framework Now! >