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1.2.6
2.0
XNA 3.0
XNA 3.1
Migrating Sunburn 1.2.6 to 1.3.2 to 2.0
Quick question... I've just started work on moving my game to 1.3.2. Alas it has triggered a truck load of refactoring with the move to scene objects and the loss of Frame span objects. I think this is a positive move. As I'm going to the trouble of refactoring to work in 1.3.2. Will the concepts...
Posted to
Using SunBurn
by
Duckocide
on 10-30-2010
Page 1 of 1 (20 items)
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