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Hi Jhon, Ugh Oh! Is that so? This method worked with the regular XNA project so I tried to migrate the entire code from that project to my Sunburn project. If this is the case I'd have to do a massive architecture restructuring process! It might take some time But I will get back to you with the...
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Hi! After seeing the example where the Skinned Model is used with the sunburn engine, I tried to convert the "Skinned Model Extensions" code in the same way. And succeeded. When I would not edit the world position of the model it works nice. :-) Then I implemented movement. That method basically...