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The following is a list of all bindings and common semantics supported by SunBurn. Light arrays support up to 4 items, and bone arrays support up to 58 items. SunBurn Binding Description SCENELIGHTINGDIFFUSEMAP Bound to texture variable that requires the scene's automatic diffuse lighting during...
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This section discusses how to add custom material effects to SunBurn using FX shaders that support DirectX SAS (Standard Annotations and Semantics). Custom Material Effects Using SAS Adding DirectX SAS (Standard Annotations and Semantics) support into FX shaders is one of the easiest ways to add custom...