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  • Cubemapping/Shaders and Sunburn Rendering

    G'day, I've managed to get a cube map rendering outside of sunburn onto a sphere. Now I want that sphere to cast shadows as well as be cube mapped. But I am stumped, and I am using deferred lighting. Currently I have 3 stages for rendering my cube map: Generate the map. I do this by rendering...
    Posted to Using SunBurn by 2.0 Studios on 02-19-2010
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