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  • Forward Rendered

    This section discusses various ways to add custom forward rendered material effects to SunBurn. Custom Forward Rendered Effects SunBurn's forward rendered effects are rendered in multiple passes, building up the scene visually in several layers. This modular approach allows for automatic shadow and...
    Posted to How-To Guides by JohnK "bobthecbuilder" on 06-22-2010
    Filed under: custom effects, effects, forward, shaders, skinning, variance
  • Forward -vs- Deferred Rendering

    This section covers the differences between forward and deferred rendering, and the pros and cons of each. Forward Rendering Forward rendering refers to traditional rendering, where objects are rendered directly to the back buffer or render target either in a single or multiple passes. Forward rendering...
    Posted to How-To Guides by JohnK "bobthecbuilder" on 11-06-2009
    Filed under: deferred, effects, forward, performance, rendering, shaders
  • Deferred Rendered

    This section discusses how to add custom deferred rendered material effects into SunBurn. Custom Deferred Rendered Effects Unlike forward rendering, SunBurn’s deferred rendering does not use multiple layered passes to build up the scene. Instead deferred rendered objects are only rendered twice...
    Posted to How-To Guides by JohnK "bobthecbuilder" on 11-06-2009
    Filed under: custom effects, deferred, effects, shaders, variance
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