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  • How is SunBurn tied to the C#/XNA coding?

    Hello I am considering purchasing the engine, it seems to be quite powerful in terms of lighting and arranging objects/models in a scene. However, through watching the videos and reading some material I still don't understand how exactly it's linked to the programming side of the application...
    Posted to Questions Before Buying by neo187 on 08-02-2011
  • Questions before buying here... planned RTS game

    Hi, I'm planning on creating an RTS game. I got a couple of questions before buying SunBurn. 1) Does the SunBurn Editor play well with Sprites used as mouse cursors (ie, for custom mouse pointers used in point & clicking units in an RTS)? 2) How does the plug-in archi work for SunBurn? Can I...
    Posted to Questions Before Buying by turontooter on 06-16-2011
  • IDE and Try before Buy?

    Hello. Is there any IDE for development? Where i can download Engine before buying it? Can i use IDE for WP7 development?
    Posted to Questions Before Buying by 62316e on 04-24-2011
  • Any book or guide available to get started?

    Hi, I'm looking at purchasing the sunburn engine for usage on the Xbox 360 and Windows. But before I buy I would like to get a book or guide that explains every important concept I'm going to need for daily usage. Basically, how do I design my app around your engine architecture. To answer this...
    Posted to Questions Before Buying by Jeremy on 11-20-2010
  • Engine Architecture

    Hi, I'm thinking of buying the SunBurn Game Engine and was curious about how its put together. Before last week I was really looking forward to getting Torque X (now its future is kinda up-in-the-air), as I knew it to be built around a game entity system. (All game objects are basically just empty...
    Posted to Questions Before Buying by coastwise on 11-14-2010
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