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  • Light Editing

    Light Editing 1 Light Basics SunBurn lights are organized in the following manner: Light Rigs Light Groups Lights Each LightRig tree item represents a light rig file loaded by the game. LightRigs contain any number of Light Groups, which in turn contain the actual Lights. The organization of rigs, groups...
    Posted to How-To Guides by Ross "FiveSidedBarrel" on 06-03-2010
    Filed under: editor, getting started, lighting
  • Lights and Environment

    This section covers the built-in light and environment classes as well as creating custom light and environment classes. Light and Environment Classes The SunBurn light and environment classes are used to setup scene visuals such as lighting, fog, HDR, and visible range. Light objects are submitted to...
    Posted to How-To Guides by JohnK (WorkingOnTheSite) on 02-03-2009
    Filed under: classes, getting started, interfaces, lighting
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