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  • What effect-passes does the engine expect?

    I am trying to implement a custom effect for one of my animated models. I've had the problem, though, that anything I rendered with my custom effect was overexposed, although lighting was at intensity 1.0. While testing, I've found that the colors of the rendered result were always twice as bright...
    Posted to Using SunBurn by Sandman on 08-20-2010
  • Force no lighting on SceneObject Deferred

    Hi all, I am cleaning up my code so that everything is part of the SunBurn rendering system (I had some quads rendering after the SceneInterface Render() call using some Depth tricks to achieve the expected result) and in order to do so, it would require these SceneObjects to avoid applying the Lights...
    Posted to Using SunBurn by Philippe Da Silva on 06-17-2010
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