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lightmapping
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lighting terrain tile
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lighting
modify light
XNA 3.0
XNA 3.1
Re: LightMap toggling
Thanks for writing back so quickly. The program is designed to run using Windows only so it seems the CalculateLight() method could be appropriate. I will do my best to give you a solid desciption of the problem. Essentially there is a parked vehicle. It will remain stationary as well as the environment...
Posted to
Using SunBurn
by
Scott LaForge
on 10-05-2011
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