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Newbie here again. I've been working on this problem for 3 days or so now. I'm trying to make a camera follow my character in a game I made using the GameManagementSample. I found that if I type my game score code into the GamePlayScreen.cs it shows on the screen the way I want. But I can't...
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Ok so I have already made a game project which I like I will have to make a new one right. And do the camera functions work like plugins in the editor? THANKS!
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Hello I have just recently gotten sunburn indie and was wondering how to make a first person camera for my game. any help is appreciated! THANKS!
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Hello. I have just recently bought the sunburn game engine and I am very excited to start using it . but first I have a few questions. I have just recently begun programming but I know enough to get by but I need help getting started. For instance does anyone know a good tutorial on player movement....
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I do really need help the sliding collision and flytrough problem so here's my code for player movement: public override void Update(GameTime gametime) { input();// this is where i modify the vector3 force variable if (force.X != 0 || force.Z != 0) this.CollisionMove.ApplyObjectForce(force); else...