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XNA 3.0
XNA 3.1
Runtime Lightmapping of Procedurally Created Levels
Can SunBurn generate lightmaps at runtime (ie, as the level loads - in the loading screen) for use on a procedurally generated level?
Posted to
Using SunBurn
by
turontooter
on 06-16-2011
Page 1 of 1 (20 items)
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