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  • Dynamic (in game) texture swapping

    Hi I'm trying to (properly) adjust diffuse and (possibly) normal textures on the fly in my latest game effort http://www.youtube.com/watch?v=mWuAUXJogD8 so that I can animate surfaces and vary the look of repeated object rendering. Can someone point me towards an example or perhaps post an answer...
    Posted to Using SunBurn by Duckocide on 06-13-2010
  • Using SpriteContainer to render Text?

    Hi John, I would like to know if you had this use case in mind when designing 2d rendering with SunBurn where a developer could use this to render some text using SpriteFonts? If so, how would you advice us to move on? Thanks ;) Philippe
    Posted to Using SunBurn by Philippe Da Silva on 06-06-2010
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